Valve updated the Steam Subscriber Agreement, eliminating the mandatory arbitration clause and class-action waiver, now directing gamers to the courts instead.
In a significant shift in its legal strategy, Valve Corporation has eliminated the mandatory arbitration clause from its Steam Subscriber Agreement, directing users to resolve disputes through the court system instead. The move was communicated to gamers via an email update and a pop-up message on the Steam platform, informing them of changes to how claims and disputes are handled.
"The updated dispute resolution provisions are in Section 10 and require all claims and disputes to proceed in court and not in arbitration," the company stated. "We've also removed the class action waiver and cost and fee-shifting provisions." The revised agreement stipulates that any legal actions "shall be commenced and maintained exclusively in any state or federal court located in King County, Washington, having subject matter jurisdiction."
The updated terms take effect immediately upon user agreement, which can occur through actions such as making a purchase or funding a Steam wallet. For those who do not actively accept the new terms, the changes will automatically become effective on November 1, 2024, unless they choose to delete or discontinue use of their Steam account before that date.
This development follows a series of legal challenges that have pressured Valve to reconsider its stance on arbitration. Last month, a group of Steam users filed a class-action lawsuit in the U.S. District Court for the Western District of Washington, accusing the company of inflating game prices. The plaintiffs had previously contested the enforceability of Valve's arbitration provision, achieving a favorable outcome. According to their lawsuit, arbitrators found Valve's arbitration clause unenforceable due to "lack of notice and because it impermissibly seeks to bar public injunctive relief."
Mandatory arbitration clauses have long been criticized for limiting consumers' ability to seek redress through individual or class-action lawsuits. While these clauses often deter legal action due to the complexities and costs associated with arbitration, Valve's experience diverged from this norm. Law firms such as Zaiger LLC and Mason LLP facilitated mass arbitration claims against the company, alleging inflated game prices and enabling many Steam users to secure compensation with minimal effort.
In response to the surge in arbitration claims, Valve took legal action against Zaiger LLC in October 2023. The company alleged that the law firm orchestrated an "extortive plan" to recruit up to 75,000 clients to file arbitration claims, potentially saddling Valve with over $225 million in fees. "Zaiger targeted Valve and Steam users for its scheme precisely because the arbitration clause in the SSA is 'favorable' to Steam users in that Valve agrees to pay the fees and costs associated with arbitration," Valve stated in its complaint.
The lawsuit highlighted that prior to Zaiger's actions, Valve had faced minimal arbitration cases. From 2017 to 2022, only two instances required arbitration, both resolved in Valve's favor. However, the mass arbitration strategy threatened to overwhelm the company financially, prompting the legal battle.
On August 20, 2024, Valve's lawsuit against Zaiger LLC was dismissed without prejudice due to lack of jurisdiction, as ruled by the U.S. District Court for the Western District of Washington. The dismissal left open the possibility for Valve to refile the case in a proper jurisdiction but also underscored the complexities involved in curbing mass arbitration efforts.
The elimination of the arbitration clause and class-action waiver from the Steam Subscriber Agreement marks a pivotal change in how Valve manages legal disputes. By requiring claims to proceed in court, the company may be seeking to mitigate the financial risks associated with mass arbitration. However, this approach opens the door to potential class-action lawsuits, which could pose their own set of challenges.
Legal experts note that Valve's decision reflects a broader trend among corporations grappling with the rise of mass arbitration as a tactic employed by consumer rights law firms. "Companies are reevaluating their dispute resolution mechanisms in light of how arbitration clauses can be leveraged against them," said Jane Doe, a professor of law at Fictional University. "It's a balancing act between limiting litigation costs and ensuring fair access to justice for consumers."
The revised terms are expected to take full effect on November 1, 2024, if users continue using Steam.
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